Thought I'd start out with a project that was abstract and felt like summer. Curved lines made in 3DS Max and run with a zdepth for the blur.
"Cheese ball"
Displacement map. Focused on lighting.
"Shadow of Hope"
Shadow and sparkles added in Photoshop.
"Sand Dollar"
Beach day!
"You're the One"
A brush up on my zBrush -> 3ds Max skills
"Ice Cream Dimesion"
Learned about texturing objects fast.
Bonfire! Tried out some long exposure camera stuff. Learned that I have to write the shape "backwards" with the motion of my camera.

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